This is a personal project I've been working on......
Rendered in Arnold.
Softwares used: Maya, Zbrush, Speedtree, Quixel Mixer, Photoshop, blender
#gamedev #substancepainter #motiongraphics #artistsoninstagram #illustration #cgart #designer #gameart #scifi #graphicdesign #conceptart #sculpting #artstation #autodesk #gamedesign #mayaagain #animation #zbrush #digitalart #cgi #3dmodeling #autodesk #blender #render #artist #cg #photoshop #autodeskmaya #rendering #vfx #houdini